March 2019

Fuse Factory

Post on the FUSE* Research Blog

FUSE*FACTORY has developed and produced various live-performances and installations with visuals that involve GPU particle systems, like Dökk and Multiverse. This research project was an attempt to explore how a similar aesthetic would translate into a VR setting with controllerless user-interaction and spatial audio. The experience was shown at an event hosted by their good friends at Medulla.

my role: software development, UX design

tools: Unity, Oculus Rift, Leap Motion

crew: Riccardo Bazzoni, Mark van de Korput, Matteo William Salsi

AKE - VR experience from openfuse* on Vimeo.